![]() ´´The problem is he cant mythic or heroic successfully`` Is the game too difficult? And if so, is this hurting the game?Īs a response to this, the literal president of Blizzard went into Race to World First MaxLimits WoW stream and complained to Maxlimit that Asmongold and I quote So recently there has been a lot of discussion regarding the difficulty of World of Warcraft. It's not as intuitive or immediately shareable like an FPS or typical action-RPG is. Even if you play WoW, the mythic dungeon invitational and arena tournaments are kind of impossible to follow. But considering that this is not true action combat with dodging, i-frames, and advanced combat animations, I've never been able to come up with an alternative that would still be fun for months and months afterward.įor the record, I think Asmon's point about WoW being incomprehensible compared to other online games that WoW (like it or not) is competing with is accurate. I would rather the game have a kind of natural, intuitive, logic where a player could immediately know the exact circumstances of their danger. ![]() To me, needing to quickly read a debuff and infer to run it into a purple or green swirlie (for instance), is not good game design. Your opinion of "bad design" is not a universally held tenet.I think the readability and general intuitiveness of mechanics in WoW is a legitimate critique.Īlthough I do sometimes wonder if we have simply reached the limit of what is possible with a hotkey-based MMO. ![]()
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